About
Playtest with Kids
Playtest with Kids is a toolkit designed to enable teams to create great products by conducting meaningful research with kids.
The methods, techniques, and examples highlighted here have been shared by dozens of companies and vetted by child development researchers. We hope to inspire teams to include children’s voices in their product design process.
Making Playtest
with Kids
This project grew out of an opportunity that friends and collaborators Cathy Tran, Maya Sussman, and Megan Huang saw in their own organizations, where many recognize the benefits of conducting research with kids but lacked the resources to do it effectively. They reached out to the broader community of kids product developers and discovered they weren’t the only ones facing this challenge!
The team developed a set of best practices when conducting research with kids, and tested prototypes with dozens of researchers, designers, and product managers who work on children’s products. The methods were informed by dozens of experts in the field, from organizations including YouTube Kids, Osmo, Square Panda, Toca Boca, Sago Mini, Facebook, Education First, MIT Media Lab, and Sesame Workshop.
The Joan Ganz Cooney Center at Sesame Workshop is pleased to make this resource available to the kids product community. In line with our connection to Sesame Workshop and Sesame Street—fittingly, the first children’s program to utilize formative and summative research with kids to plan, produce, and evaluate a children’s television show—the Cooney Center seeks to improve the quality of children’s media and technology products by connecting developers of children’s products, services, and experiences with experts and expert-derived information on UX research, child development, and learning.
We hope that you find the methods outlined here useful – and fun! Please reach out if you’d like to share additional playtesting methods, sign up for (infrequent) updates, or just send a note.
Meet the team
Cathy Tran, PhD
Megan Huang
Maya Sussman
Catherine Jhee
Kiley Sobel, PhD
Sarah Sung
Thanks to the community of playtesters who supported the creation of this resource
- Chris Lindgren, formerly Toca Boca
- Emily Schlemmer, Google
- Katerina Schenke, EdTech Recharge
- Keiko Funahashi, formerly EF Education First
- Kenny Fernandez, formerly Osmo
- Lisa Armstrong, Sago Mini
- Louisa Rosenheck, Kahoot!
- Luyi Wang, NGX Interactive
- Megan Boddum, formerly Anki
- Niyata Plub Limpiti, Taitonmai Camp
- Sarah Sweney, YouTube Kids
- Sharon Rylander, Square Panda
- And the graduate students in Louisa Rosenheck’s Ed Tech Design Studio course at HGSE